The Great Adventure - 2D Platformer
This is “The Great Adventure 2D Platformer” game, designed for the week 4 assignment of the "Game Design and Development 2: 2D Platformer" course.
As the instructor Professor Brain Winn requested, I did some significant modifications to the original game that was first created during the course.
#Note: If the game didn't run smoothly on Chrome, kindly try running it on Mozilla Firefox.
The modifications are:
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1- Changed the entire Out-game and In-game menus, I changed the plate and the buttons and added a credits page to the main menu.
2- Re-skinned the player and made his animation from sprites I downloaded. Animation includes running, jumping, dead, and idle.
3- Add a new enemy that moves and hurts the player he touches it
4- Added new music to the game, the music in the main menu, and in the gameplay are my creation, and not borrowed or downloaded from other sources. I made them through the Brandlab application.
5- I also created two complete additional levels and added a lot of obstacles and challenges.
Thanks for taking the time to evaluate my work, and I hope you enjoy it.
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Credits:
Created by Elia,
The player and background are from gameart2d.com great thanks to the designers.
Menus and buttons are downloaded from the Unity Asset Store many thanks to the ones who created them.
Key sprite is taken from Robotkocka big thanks to him.
An enormous thanks to Professor Brian Winn.
Download
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